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Article #94918

Re: Maybe a dumb question about DOOM II...

#94918
From: Stephen Howe
Date: Sat, 11 Apr 2009 17:56
23 lines
2330 bytes
>> Out of interest, how so?
>>
>> I have a hard time switching engines - they all "feel" different, one
>> way or another.
>
>The ones I'm used to, the non-Zdoom ones, are much easier for me to
>examine and figure out where the heck things are.  I mean, the color
>coding on ZDoom is nice, but I'm used to the regular ones, is all. :)
>(I'm talking about the auto-mapping, when you hit Tab, not the levels
>themselves.)

I know what you mean :-)

I would like a  map that is cross between JDoom and PrBoom

JDoom's is such that yellow, red and blue doors (both card and skull)
are brightened yellow, red and blue compared with other lines. 
This is useful on very large levels where it may not be obvious where
the door are.

PrBoom is such that secret areas are marked in purple.

Stephen Howe
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From: Stephen Howe <sjhoweATdialDOTpipexDOTcom>
Newsgroups: alt.games.doom
Subject: Re: Maybe a dumb question about DOOM II...
Date: Sat, 11 Apr 2009 18:56:58 +0100
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