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Article #94758

Re: Some questions on Congestion 1024 WAD

#94758
From: Stephen Howe
Date: Wed, 28 Nov 2007 12:40
21 lines
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> I think that in any community project all the levels should be tested
> with a "base" engine (such as Doom or Chocolate Doom for a Doom wad,
> and Boom or PrBoom at compatibility level 9 for a Boom wad), apart
> from any other engine the specific author might be fond of (ZDoom,
> JDoom, PrBoom using other settings, and such). Whatever base is chosen
> should then be noted as "tested with" in the text file, guaranteeing
> to a good degree proper functionality through all the levels.

Thanks for the thoughts.
I think you are right.
I think if at all possible, unless a WAD is designed with a particular 
engine in mind (e.g. ZDoom), it should be tested with a variety of engines 
to make sure the WAD works with all.
And as you say, might be an idea if the author noted which engine and 
version was used.

And I still think that even if a particular engine is forgiving with regard 
to some WAD bugs, that does not excuse the bugs particularly if the bugs 
cause other engines to stumble.

Stephen Howe 
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From: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom>
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Subject: Re: Some questions on Congestion 1024 WAD
Date: Wed, 28 Nov 2007 12:40:52 -0000
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