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Article #94724

Re: Extract Doom Marine Face Sprite?

#94724
From: Icarus - iD_Ten_T helper
Date: Thu, 16 Aug 2007 18:08
32 lines
2870 bytes
On 1 Aug, 11:47, Agix <ignoranceisbl...@gmail.com> wrote:
> On 30 Jul, 22:19, myk <miguelfolate...@gmail.com> wrote:
>
>
>
> > On Jul 30, 1:58 pm, Agix <ignoranceisbl...@gmail.com> wrote:
>
> > > Thanks very much for your advice. I will try looking for a WAD editor
> > > when I get back from the office.
>
> > Try XWE or WinTex. They are pretty straightforward resource editors.
>
> > > Just out of interest, does anyone have any information in what WAD's /
> > > where the HUD srpites are located. It would help a great deal if I
> > > didn't have to trawl through doom II's entire sprite library.
>
> > In Doom1.wad (shareware), Doom.wad (DOOM) and Doom2.wad (DOOM II) all
> > the status bar graphics are lumps named ST*, and the face graphics in
> > particular are named STF*. With XWE and WinTex you can press the Gfx
> > button so that the WAD browser will display graphics only, making it
> > easier to find the face graphics. You'll see there's a button for
> > sprites as well, but the face isn't really categorized as a sprite (in
> > DOOM sprites are technically the things you see moving in the levels
> > or decorating them, as well as the marine's hands and weapons in hand).
>
> Absolutely brilliant! Thanks once again.
>
> Ic

For all those interested, I have actually finished my little project.
leave a message if you want me to email you the picture. It will go on
the front of a black t-shirt
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From: Icarus - iD_Ten_T helper <ignoranceisbliss@gmail.com>
Newsgroups: alt.games.doom
Subject: Re: Extract Doom Marine Face Sprite?
Date: Thu, 16 Aug 2007 18:08:19 -0000
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