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Article #94700Re: Freedoom: Stuck in the Courtyard
From: Roy Carin
Date: Wed, 30 May 2007 17:19
Date: Wed, 30 May 2007 17:19
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On 05/30/2007 10:09 AM, David Damerell wrote: > Quoting Roy Carin <roy_carin_mail-nospam@yahoo.com.au>: >> To demonstrate more clearly where I'm stuck, I've posted a couple of >> images of my game position; the first image was taken before I went into >> the small dark passageway because it's too dark in there; I've placed an >> arrow on the second image showing the door that won't open. > > I don't have a Doom client to hand, but I've had a look in Yadex. The > door at the end of the corridor has the side facing you be D1 Open Door > (stays open) - the other side is not active at all. So the intention is > that you can open the door from the corridor and it will then stay open. > > However, there's a WR Open Door line in the passageway 16 units in front > of it which opens something elsewhere in the level. Now with the door > closed you can't get over that line to activate it, and so the line first > in front of you when you whack the spacebar (or whatever) is that one, not > the door. _Some_ Doom clients will notice and let you open the door, and I > guess the author used one of those and didn't consider compatibility. > > Recommend you try noclipping right up to the door and opening it. Thank you very much David. That idea allowed me to open the door and finish the game. I guess this means that I won't be able to record a demo of me finishing the Courtyard because the recording mode prohibits cheating in prboom. But the game is still fun! --
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!elnk-nf2-pas!newsfeed.earthlink.net!stamper.news.pas.earthlink.net!newsread2.news.pas.earthlink.net.POSTED!decca60d!not-for-mail From: Roy Carin <roy_carin_mail-nospam@yahoo.com.au> Organization: none User-Agent: Thunderbird 1.5.0.10 (X11/20070221) MIME-Version: 1.0 Newsgroups: alt.games.doom,rec.games.computer.doom.playing Followup-To: alt.games.doom Subject: Re: Freedoom: Stuck in the Courtyard References: <R_a7i.20618$3P3.3379@newsread3.news.pas.earthlink.net> <3jg*Rt2Lr@news.chiark.greenend.org.uk> In-Reply-To: <3jg*Rt2Lr@news.chiark.greenend.org.uk> Lines: 32 Message-ID: <wmi7i.16529$j63.14581@newsread2.news.pas.earthlink.net> Date: Wed, 30 May 2007 17:19:24 GMT NNTP-Posting-Host: 63.26.71.163 X-Complaints-To: abuse@earthlink.net X-Trace: newsread2.news.pas.earthlink.net 1180545564 63.26.71.163 (Wed, 30 May 2007 10:19:24 PDT) NNTP-Posting-Date: Wed, 30 May 2007 10:19:24 PDT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit