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Article #94682Re: Prboom/Freedoom Level 7 help needed
From: Raymond Martineau
Date: Tue, 22 May 2007 09:27
Date: Tue, 22 May 2007 09:27
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1268 bytes
On Tue, 22 May 2007 01:23:51 GMT, Roy Carin <roy_carin_mail-nospam@yahoo.com.au> wrote: >I'm playing Freedoom (0.5) using prboom under Debian Linux. Right now >I'm at Level 7 "Dead Simple"; on this level, there are many >plasma-firing enemies. > [...] > >The secret areas don't open up when you push on their walls, and I can >find no switches that open up those areas. Can someone tell me how to >get into those "secret" areas? Play deathmatch against other human or AI players. There is no other way to enter that area.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Raymond Martineau <bk039@freenet.carleton.ca> Newsgroups: alt.games.doom Subject: Re: Prboom/Freedoom Level 7 help needed Date: Tue, 22 May 2007 05:27:20 -0400 Lines: 15 Message-ID: <dpd553lgvbl8dbn7f5kef3vbfq1ooe1qf3@4ax.com> References: <HCr4i.13386$j63.10691@newsread2.news.pas.earthlink.net> Mime-Version: 1.0 X-Trace: individual.net EtSO54uK/xG9aITZk/SaNwVLgpxgFyw0h7QltqNv59hlAb6I0D X-Newsreader: Forte Agent 3.3/32.846 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit