Article View: alt.games.doom
Article #94658Re: DOOM 2: Hell On Earth
From: Mike Ray
Date: Wed, 07 Mar 2007 17:57
Date: Wed, 07 Mar 2007 17:57
30 lines
2537 bytes
2537 bytes
pop wrote: > Chris Odorjan said the following on 3/7/2007 10:24 AM: > >> On 03/06/07 3:12 AM, count zero wrote: >> >>> THE first FPS was Wolf 3D... >> >> >> Wolfenstein 3D wasn't even id's first FPS, let alone the world's: >> Catacombs 3D used a similar engine (although for EGA instead of VGA), >> and the even older Hovertank 3D could probably be classified as a >> first-person shooter. >> >> Nor was Doom the first multiplayer FPS. That honour probably goes to >> MIDI Maze. >> >> Although it's probably true that Wolf3D, and to a greater extent Doom, >> ushered in the modern FPS era... >> > ahhh... the 70's and 80's: mid 70's Adventure type games (Zork 1,2 & 3, > etc;) to the 80's ascii games that waited for input on a background > picture that depicted the current game environment. Then to the 90's > with id's first PC game with motion: Commander Keen - that got the ball > rolling with a new marketing method: give away part of the game free... > pay later for the rest of the game. And herewe are now fussing over > whether our video card can get a gazillion frames per second with the > latest game. How time flies when you're having fun :-) > Oh yeah, I remember. First monitor was mono B&W, then Hercules, then CGA, then EGA, then VGA, then SVGA.......
Technical Details
Message-ID:
<esmueo$kdt$1@ruby.cit.cornell.edu>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!headwall.stanford.edu!newshub.stanford.edu!lnsnews.lns.cornell.edu!newsstand.cit.cornell.edu!not-for-mailReferences:
<1173001813.485631.170130@30g2000cwc.googlegroups.com> <a2bmu29n7lgqfj5cj6st6lqmatsmbjouur@4ax.com> <f67qu2d2emu52l1pdd1l84agt9bh67gthq@4ax.com> <gj53c4-tna.ln1@bobnet.odorjan.ca> <45eef784$0$24759$4c368faf@roadrunner.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!headwall.stanford.edu!newshub.stanford.edu!lnsnews.lns.cornell.edu!newsstand.cit.cornell.edu!not-for-mail From: Mike Ray <mer1@cornell.edu> Newsgroups: comp.sys.ibm.pc.games.action, alt.games.doom, rec.games.video.classic Subject: Re: DOOM 2: Hell On Earth Date: Wed, 07 Mar 2007 12:57:16 -0500 Organization: Cornell University Lines: 30 Sender: mer1@cornell.invalid Message-ID: <esmueo$kdt$1@ruby.cit.cornell.edu> References: <1173001813.485631.170130@30g2000cwc.googlegroups.com> <a2bmu29n7lgqfj5cj6st6lqmatsmbjouur@4ax.com> <f67qu2d2emu52l1pdd1l84agt9bh67gthq@4ax.com> <gj53c4-tna.ln1@bobnet.odorjan.ca> <45eef784$0$24759$4c368faf@roadrunner.com> NNTP-Posting-Host: pc267.lns.cornell.edu Mime-Version: 1.0 X-Trace: ruby.cit.cornell.edu 1173290264 20925 128.84.46.67 (7 Mar 2007 17:57:44 GMT) X-Complaints-To: newsmgr@cornell.edu NNTP-Posting-Date: Wed, 7 Mar 2007 17:57:44 +0000 (UTC) User-Agent: Mozilla Thunderbird 1.0.6 (Windows/20050716) X-Accept-Language: en-us, en In-Reply-To: <45eef784$0$24759$4c368faf@roadrunner.com> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit