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Article #94648

Re: DOOM 2: Hell On Earth

#94648
From: rob.ocelot
Date: Thu, 08 Mar 2007 11:42
23 lines
2596 bytes
On Mar 7, 3:56 pm, pc games <pcgamer23...@yahoo.com> wrote:
> On 7 Mar 2007, rob.oce...@gmail.com wrote:
>
> > Have you tried Robocop 3D (Ocean)?  Released shortly after Wolf 3D in
> > 1992, and used the mouse for 2-axis aiming.  It wasn't strictly an FPS
> > though, so it may not count.
>
> Never played it... didn't know it existed
> Is it a PC game? Did it played in First Person view?
>
> Future Shock introduced what is now the standard...
> Head movement is done by the mouse when previously with the id
> standard Wolf3D/DOOM it was fixed.
> That was the innovation which for me was an enormous one cause its
> still used nowadays

PC, Amiga, and ST though it is probably best known in it's Amiga form
because it used the Epic game engine (which was a 3D space shooter).
Parts of the game were FPS with keyboard control for movement and
mouse for aiming, other parts were first person driving and 3rd person
flying with a jetpack.  In an ironic way it's more in tune with what
the game industry seems to want now, a game where you are in different
vehicles/scenarios like GTA as opposed to a pure straight up FPS.
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From: "rob.ocelot@gmail.com" <rob.ocelot@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action, alt.games.doom, rec.games.video.classic
Subject: Re: DOOM 2: Hell On Earth
Date: 8 Mar 2007 03:42:23 -0800
Organization: http://groups.google.com
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