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Article #94576

Re: 1st BFG in Doom3 - i aint not so dum with my learnings!

#94576
From: Kesti Pauli
Date: Thu, 02 Nov 2006 17:56
33 lines
2395 bytes
CD wrote:
> i just totally guessed the code to open the door to the room with the
> big fraggin gun, on my second go  at completing doom3 - i gave up the
> first time cause i was in a hurry to move on,
> still could nt find the pda with it so i just tried gessing, stuff
> like 666, 777, 911, 1x4x9, 101 - all the obvious techie stuff, then
> ithought ah those bastards havent even set a code but then i
> remebered sumthing about prime numbers from the film contact ok i
> thought just one more go - 9 3 1 ahh....
> useless trivia does pay off sumtimes!
>
What the...?

> "Kesti Pauli" <komodovaraani@isoallo.net> wrote in message
> news:45459c48$0$16501$9b536df3@news.fv.fi...
>> I want to know, what peoples says to John
>> with different cutscenes?
>>
>> Example:
>> When John meets missing scientiest, he says:
>> "No! Listen to me!..." After cutscene ends,
>> a flaming skull comes into the room and
>> turns scientist to zombie (I tihnk it is much
>> better that player kill him before he changes,
>> because he is very close to John).
>>
>> --
>> Well...
>> All comments are welcome too.

-- 
Well...
All comments are welcome too. 
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Reply-To: "Kesti Pauli" <komodovaraani@isoallo.net>
From: "Kesti Pauli" <komodovaraani@isoallo.net>
Newsgroups: alt.games.doom
References: <45459c48$0$16501$9b536df3@news.fv.fi> <JZSdnZIj19F6edXYRVnygg@bt.com>
Subject: Re: 1st BFG in Doom3 - i aint not so dum with my learnings!
Date: Thu, 2 Nov 2006 19:56:45 +0200
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