Article View: alt.games.doom
Article #94303Re: Patch for ME
From: John Moore
Date: Mon, 06 Feb 2006 18:06
Date: Mon, 06 Feb 2006 18:06
59 lines
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3400 bytes
On Sun, 5 Feb 2006 19:52:29 -0000, Stephen Howe wrote: >> Quite sure. Done it with both Doom 3 and Quake 4. Both times they >> informed me during setup that I was installing to a unsupported OS, but >> gave me the choice of installing anyway. > > I would not be so sure. What matters is that is the 3 main files of Windows > (KERNEL32.DLL, USER32.DLL & GDI32.DLL) support the APIs that Doom3/Quake4 > requires. If they do not, it will not run. AFAIK the only 2K/XP spesific API call D3 and Q4 use is "GlobalMemoryStatusEx". The 9x version is "GlobalMemoryStatus". Is the case of running Doom 3/Quake 4 there is no pratical difference between the two calls. From what I have heard "GlobalMemoryStatusEx" can address up to 4TB of memory but "GlobalMemoryStatus" can't. > A case in point: > Visual Studio 2005 C++ apps may not run on Windows NT 4.0. > Some of the apps, if built in a certain way - require the API > GetLongPathNameW to exist. > Now NT4.0's KERNEL even with Service Pack 6a, does not support that API. > So they will not run on NT 4.0 Valid point in some cases, not however for D3/Q4. > Depending on how critical these missing APIs are, hacking Doom3/Quake4 may > not be enough. "GlobalMemoryStatusEx" must not be very critical because "GlobalMemoryStatus" seems good enough to run D3/Q4, and I have run Q4 on WinME with 512MB ram and a GeForce5200 with 128MB ram and it was still playable and it NEVER crashed on me. D3 only locked up ONCE for about 5 seconds as it had to wake up the HD, and that was running a Geforce4 MX440 with 64MB ram. Both times were on a AMD Athlon XP 3000+. > It would be interesting to find out how far back you can go with > > Windows 95 > Windows 98, first edition > Windows 98, second edition > Windows ME > Windows NT 3.1 > Windows NT 3.5 > Windows NT 4.0 > Windows 2000 > Windows XP > Windows 2003 I don't get what you mean with that. The bottom line is that Doom 3 and Quake 4 will run perfectly well on at least WinME and I have read reports of D3 running on 98se. IMHO there was no real good reason to exclude 98/ME systems. -- "Our dichotomy opens the combat" Please change 'no.spam' to 'jcomcp.plus' to reply. ----- http://jcom.shorturl.com ----
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newspeer1.nwr.nac.net!solnet.ch!solnet.ch!news.germany.com!news.belwue.de!newsfeed.arcor.de!newsfeed.kamp.net!newsfeed0.kamp.net!nntp-peering.plus.net!ptn-nntp-feeder01.plus.net!ptn-nntp-spool02.plus.net!ptn-nntp-reader04.plus.net!not-for-mail From: John Moore <butter_pat_head@no.spam.com> Subject: Re: Patch for ME Newsgroups: alt.games.doom User-Agent: 40tude_Dialog/2.0.15.1 MIME-Version: 1.0 Reply-To: butter_pat_head@no.spam.com References: <mn.14497d6234c82940.48974@libero.it> <4sv9b3-9pi.ln1@bobnet.odorjan.ca> <aks34w662q5r$.darw4t8mpnj1.dlg@40tude.net> <mn.1c5c7d620317145a.48974@libero.it> <mn.1c5e7d62caf08764.48974@libero.it> <1o3johkcgmcn2.18fn5dy9ionul.dlg@40tude.net> <43e65780$0$27883$cc9e4d1f@news.dial.pipex.com> Date: Mon, 6 Feb 2006 18:06:24 +0000 Message-ID: <o24v3ikfxvz9$.1gcms9ksquygc.dlg@40tude.net> Lines: 59 NNTP-Posting-Host: 81.174.247.131 X-Trace: 1139249183 ptn-nntp-reader04.plus.net 3618 81.174.247.131:1184 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit