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Article #94253Import Custom textures & sounds
From: Peter
Date: Sat, 14 Jan 2006 21:39
Date: Sat, 14 Jan 2006 21:39
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I am making a PWAD (for Doom II), and I need to know how to import a custum texture, so that I can use it for a wall or a flat. I've made the textures in MS Paint and Adobe Photoshop and have saved them as 128x128px BMPs. I am using Xtentable Wad Editor. Also, I would like to know how to import custum music (i have about four MIDIs that I wish to use) and how to replace the image on the game's title screen. Thanks for any help Peter
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!g43g2000cwa.googlegroups.com!not-for-mail From: "Peter" <peterooms@gmail.com> Newsgroups: alt.games.doom Subject: Import Custom textures & sounds Date: 14 Jan 2006 13:39:52 -0800 Organization: http://groups.google.com Lines: 13 Message-ID: <1137274792.332569.317880@g43g2000cwa.googlegroups.com> NNTP-Posting-Host: 84.12.200.102 Mime-Version: 1.0 X-Trace: posting.google.com 1137274796 4946 127.0.0.1 (14 Jan 2006 21:39:56 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Sat, 14 Jan 2006 21:39:56 +0000 (UTC) User-Agent: G2/0.2 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8) Gecko/20051111 Firefox/1.5,gzip(gfe),gzip(gfe) Complaints-To: groups-abuse@google.com Injection-Info: g43g2000cwa.googlegroups.com; posting-host=84.12.200.102; posting-account=-ZVZ2Q0AAAASkqC6bMKIPnRNvXV4RXAY Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit