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Article #94147

Re: Tool to extract Doom graphics?

#94147
From: nicolas
Date: Sat, 10 Dec 2005 21:03
35 lines
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On Tue, 06 Dec 2005 11:21:03 -0800, dmchess wrote:

> Okay, so I have this silly desire to extract lots of Doom/Doom2
> (the originals, not these fancy modern polygon-based things) wall
> and floor and ceiling textures, to use in The Sims 2 (I think it'd
> be funny to have a happy little family living in a house with Doom
> graphics on the surfaces; maybe I could give them flaming red
> skintones also).

> I managed to find a copy of NWT that will just barely work under
> Windows XP (deutex kept crashing even after I found the XP dpmi
> provider), and that lets me extract patches to GIFs, which is
> _almost_ what I want.  But what I really want are the textures,
> which are (in some/many cases) made by pasting together a
> number of different patches into an overall thing.  I could do this
> by hand for a few, but I'm greedy and I want them all.  (I have all
> the real licensed WAD files and all of course.)

> Is there some DOOM utility that will extract the patches and texture
> data from a WAD, reconstruct the textures, and save them to files in
> some modern format (GIF, JPG, BMP), that works under modern
> versions of Windows?

For Linux you have FusePAK, that can mount a wad or a pak as a file
system.
http://www.linux-gamers.net/modules/wfdownloads/singlefile.php?cid=34&lid=400

nicolas patrois : pts noir asocial
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From: nicolas <nicolas.nospam.patrois@online.fr.invalid>
Subject: Re: Tool to extract Doom graphics?
Date: Sat, 10 Dec 2005 22:03:46 +0100
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