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Article #94129

Tool to extract Doom graphics?

#94129
From: dmchess
Date: Tue, 06 Dec 2005 19:21
34 lines
2633 bytes
Okay, so I have this silly desire to extract lots of Doom/Doom2
(the originals, not these fancy modern polygon-based things) wall
and floor and ceiling textures, to use in The Sims 2 (I think it'd
be funny to have a happy little family living in a house with Doom
graphics on the surfaces; maybe I could give them flaming red
skintones also).

I managed to find a copy of NWT that will just barely work under
Windows XP (deutex kept crashing even after I found the XP dpmi
provider), and that lets me extract patches to GIFs, which is
_almost_ what I want.  But what I really want are the textures,
which are (in some/many cases) made by pasting together a
number of different patches into an overall thing.  I could do this
by hand for a few, but I'm greedy and I want them all.  (I have all
the real licensed WAD files and all of course.)

Is there some DOOM utility that will extract the patches and texture
data from a WAD, reconstruct the textures, and save them to files in
some modern format (GIF, JPG, BMP), that works under modern
versions of Windows?

Tx very,
DC

P.S. Oh yeah, the floor and ceiling flats are all just single square
images, aren't they?  You only need to paste patches together to
construct the wall textures.  So read the above as having said that.
*8)

P.P.S. To establish whatever credibility it may buy me, I'm the
author of SLIGE (http://www.doomworld.com/slige/), the market
leader (last time I looked) in automatic level generation for DOOM
and DOOM 2.  Not that I've touched that code in the last several
years...
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From: dmchess@gmail.com
Newsgroups: alt.games.doom
Subject: Tool to extract Doom graphics?
Date: 6 Dec 2005 11:21:03 -0800
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