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Article View: alt.games.doom
Article #93933

Re: Recompiled Doom executable

#93933
From: Stephen Howe
Date: Thu, 03 Nov 2005 03:28
28 lines
2631 bytes
> hey yo people , what's wrong with ya'll , the only way to go with all 
> original ID games ( doom, II, Final, Hexen , Heretic etc.) is Doomsday 3d 
> port@www.doomsdayhq.com

It certainly is very good, no doubt about it. One of the best ports if not 
the best.
But my experience is that some things are fixed each version while opening 
up other problems with other features.
glBSP was found to be flaky for some Hexen maps (unfortunately some Raven 
Hexen maps were not 100% clean).
I submitted bug reports to SourceForge on this.

Current version 1.8.6:
    Seems that command line switch -respawn is now broken on JDoom.
    Sky overhead is not reproduced for all maps (Doom, Heretic, Hexen)
    Invincibility on original Heretic flashes the screen on wearing off. On 
JHeretic it does not.
    Font in console annoyingly has some type of double shadow so words look 
blurred (also for 1.8.4, 1.8.5).
    Bloodscourge Head on Death Kings of Dark Citadel on Constables Gate for 
Mage is not placed correctly. Map crashes.
    Blocked walls seethrough at certain angles on Guardian of Steel of 
Hexen.

Lately SkyJake does not seem to be that active which is bad news for all of 
us :-(

Stephen Howe 
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Subject: Re: Recompiled Doom executable
Date: Thu, 3 Nov 2005 03:28:06 -0000
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