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Article #93802

Re: John Carmack's QuakeCon 2005 Keynote - complete transcript

#93802
From: Shawk
Date: Wed, 17 Aug 2005 12:08
25 lines
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"Inglo" <ioo@??.ลผลผลผ> wrote in message 
news:qAFMe.164$GV7.34@newssvr25.news.prodigy.net...
> On 8/16/2005 2:29 AM Shawk brightened our day with:
>
>>"Paul Moloney" <paul_moloney@hotmail.com> wrote in message 
>>news:4301aa53$0$83690$892e7fe2@authen.white.readfreenews.net...
>>
>>>[Quick flick]
>>>
>>>He doesn't appear to mention actual gameplay once, does he?
>>>
>>Which maybe why D3 was fun for the first half, boring the second and (for 
>>me) had no real replay value
>>
> I've replayed Doom 3 several times and RoE thee or four times, I only 
> replayed HL2 twice.

I've replayed the first several levels of D3 several times - thought it was 
great but (for me) it didnt maintain that initial excitement.  Except for 
Hell (which was a great realisation) it didn't present anything new as it 
went on.  Is RoE different in this respect?  HL2 was varied from start to 
finish with new things introduced at many, many stages.  That's the kind of 
gameplay *I* enjoy.  Depends what you want from a game - everyone is 
different (that's why NG's are interesting). 
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From: "Shawk" <shawk@clara.co.uk.3guesses>
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Subject: Re: John Carmack's QuakeCon 2005 Keynote - complete transcript
Date: Wed, 17 Aug 2005 13:08:45 +0100
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