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Article #93736Re: Finally finished Doom3 Resurrection (SPOILERS + disfavorable review)
From: Raymond Martineau
Date: Mon, 08 Aug 2005 01:27
Date: Mon, 08 Aug 2005 01:27
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On Sat, 06 Aug 2005 02:05:21 GMT, "The Primate" <primate@primate.com> wrote: ><snip ending ROE> > >Has anyone else gotten tired of bosses? Depends on the boss, and how it's implemented. The old style of bosses were made simply because there wasn't another method of making them difficult. The Doom bosses wouldn't work in a modern game - they would be better off as support units used to supplement the legions of demons that approach. Heretic: Shadow of the Serpent Riders takes the approach in Episode 4 and 5 about using an army of bosses (and show exactly why the Shadowsphere is ulesess in single player, since they never hit a continually moving target.) Strife works out well - the bosses may be scary when they appear to be immune to regular weapons but are ultimatly killed without problem. The greatest threat is being killed by your own attacks. Hexen... kind of relies on external triggers to be a threat. The boss itself is considered weak. In a way, this could work. My issue is with the mini-boss that comes up with some form of invulnerability. > I've been playing this kind of >stuff back until Heretic and I kinda got tired of it. Generally I use GOD >mode to finish. I hardly have the time to play little lone spend a load of >time trying to defeat bosses (did it in the earlier days). Could be I'm >just older with more time demands. More like tedious - most commonly, they are some uber-soldat with more hitpoints and a superweapon. I have seen one game where the final opponent has enough hitpoints on hard that there isn't enough ammo in the map to finish him off with whatever weaponry is available in the previous area. (However, the game is finishable - you just have to keep a downgraded missile launcher.)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!newscon06.news.prodigy.com!newscon02.news.prodigy.com!prodigy.net!cyclone.swbell.net!cyclone-sf.pbi.net!216.218.192.242!news.he.net!news.kjsl.com!ncf.ca!not-for-mail From: bk039@ncf.ca (Raymond Martineau) Newsgroups: alt.games.doom Subject: Re: Finally finished Doom3 Resurrection (SPOILERS + disfavorable review) Date: Sun, 07 Aug 2005 21:27:28 -0400 Organization: National Capital Freenet, Ottawa, Ontario, Canada Lines: 42 Sender: bk039@ncf.ca (Raymond Martineau) Message-ID: <dqadf116k3d2dj44fpqshkonqdltgqfavm@4ax.com> References: <Ji9Fe.8713$Y54.4416@twister.nyc.rr.com> <BVUIe.872425$ub.356623@fe07.news.easynews.com> NNTP-Posting-Host: 104.141.hiper0-nic0.std.dialup.ncf.ca Mime-Version: 1.0 X-Trace: theodyn.ncf.ca 1123464396 24406 134.117.141.104 (8 Aug 2005 01:26:36 GMT) X-Complaints-To: complaints@ncf.ca NNTP-Posting-Date: 8 Aug 2005 01:26:36 GMT X-Newsreader: Forte Agent 2.0/32.652 X-Given-From: Raymond Martineau <bk039@ncf.ca> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit