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Article #93730

Re: Finally finished Doom3 Resurrection (SPOILERS + disfavorable review)

#93730
From: Raymond Martineau
Date: Wed, 27 Jul 2005 16:42
19 lines
2233 bytes
On Wed, 27 Jul 2005 14:35:09 +0200, Lukas Hosek <none.of@your.business>
wrote:

>
>What really disgusted me was the first boss, the one that is immune to 
>conventional weapons, so you have to use the grav gun, grab projectiles 
>from the turrets and shoot it at him. Am I the only one who thinks 
>something like this would be more appropriate in Super Mario or 
>something? 

Not at all - Puzzle bosses were generally (ab)used in Chasm, where the boss
of each sector was immune to normal weapon fire, but always had a method to
ensure it's easy death.

This is why hybrid puzzle/power bosses are considered better - while the
player is can eventually kill it with the most powerful/effective weapon
(e.g. player is fighting a boss with 750 hitpoints and a damage cap of 1),
there's always the option of using the finding and using the special attack
that hits the boss 700 times.
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From: bk039@ncf.ca (Raymond Martineau)
Newsgroups: alt.games.doom
Subject: Re: Finally finished Doom3 Resurrection (SPOILERS + disfavorable review)
Date: Wed, 27 Jul 2005 12:42:48 -0400
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