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Article #93702

Re: New nVidia Drivers enable triple buffering for OpenGL

#93702
From: McGrandpa
Date: Mon, 25 Jul 2005 01:37
28 lines
2437 bytes
"Inglo" <ioo@??.ลผลผลผ> wrote in message
news:XTeEe.5982$_%4.3416@newssvr14.news.prodigy.com
> On 7/22/2005 3:48 PM McGrandpa brightened our day with:
>
>>
>> And we want VSync on for why?  I turn it off.  I hear that SOME games
>> will show texture tearing on some systems if VSync is off?
>> McG.
>>
>>
>>
>>
> My eyes + my monitor require vsync to always be on, tearing bugs the
> hell out of me.  My eyes + my old monitor, I had vsync off almost all
> the time never really noticed any tearing.
> So now I like having it on all the time, triple buffering makes vsync
> more palatable.  The other big reason is that my old Radeon let me do
> it, I was happy, I switched to a GeForce, no triple buffering option
> for OpenGL, I'm sad.  nVidia adds it in this driver release, I'm
> happy again.

Well how do you see it Steve?  I installed the 77.76 set. and there is 
nothing in the cp for either DirectX or OpenGL at all.  The TaskApplet 
has the usual choices, including for custom OGL and DX settings but 
these are empty.  After installing this set, I noted a near empty 
looking CP, so I merged the coolbits2 tweak.  Got more options in the cp 
but still nothing for OGL or DX and no 'games manager'.
McG. 
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From: "McGrandpa" <McGrandpaNOT@NOThotmail.com>
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Subject: Re: New nVidia Drivers enable triple buffering for OpenGL
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