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Article #93690Re: Doom 3 - Brightness & Linux
From: Dan C
Date: Wed, 20 Jul 2005 20:41
Date: Wed, 20 Jul 2005 20:41
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On Wed, 20 Jul 2005 22:13:00 +0200, Lukas Hosek wrote: > Is there a workaround for this problem? Perhaps a setting which tells > Doom not to tinker with the gamma tables? I have found that setting "r_gamma 1.3" in the console makes things look pretty good for me (default is 1.0). -- If you're not on the edge, you're taking up too much space. Linux Registered User #327951
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!feeder1.nntp.dca.giganews.com!news.glorb.com!cox.net!news-xfer.cox.net!p01!lakeread06.POSTED!53ab2750!not-for-mail From: Dan C <youmustbejoking@invalid.lan> Organization: Dunedain Subject: Re: Doom 3 - Brightness & Linux User-Agent: Pan/0.14.2.91 (As She Crawled Across the Table) Message-ID: <pan.2005.07.20.20.41.01.460542@invalid.lan> Newsgroups: alt.games.doom References: <dbmb8v$2nu4$1@news.vol.cz> X-OS-Version: Slackware Linux 10.1 (2.6.12.3) MIME-Version: 1.0 Lines: 12 Date: Wed, 20 Jul 2005 15:41:01 -0500 NNTP-Posting-Host: 70.191.208.195 X-Complaints-To: abuse@cox.net X-Trace: lakeread06 1121892144 70.191.208.195 (Wed, 20 Jul 2005 16:42:24 EDT) NNTP-Posting-Date: Wed, 20 Jul 2005 16:42:24 EDT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit