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Article #93278

Re: nvidia 6800

#93278
From: Dan C
Date: Mon, 09 May 2005 16:28
34 lines
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On Mon, 09 May 2005 13:14:16 +0000, McGrandpa wrote:

>> Interesting.  What do you mean by "the pipes did not unlock" and
>> "those who CAN unlock the pipes..." ?
 
> With the "6800" you have the stock 12 pixel pipes and 5 texture pipes, 
> 128 megs of DDR1 SGram and 256 bit bus.  The "6800GT" has stock 16 pixel 
> pipes and 6 texture pipes, 256 megs of DDR3 SGram and 256 bit bus.
> 
> Some while back, someone discovered that the pipes on the 6800 were 
> locked down to their stock number of 12 from 16 and 5 from 6 in the 
> cards BIOS.  RivaTuner provided a way to unmask or unlock those pipes. 
> If the unmask worked and 'stuck' properly, you basically have a budget 
> GT with 128 megs of slower ram because all the pipes work.  This is 
> called the 6800 softmod.
> I have a 6800 that this mod did not work on.  No sweat, it's simply a 
> 6800.
> Inglo has a 6800 that this mod DID work on, so his card is using 16 
> pixel pipes instead of 12 and 6 texture pipes instead of 5.  This makes 
> for a noticeable improvment in overall performance in applications with 
> lots of big textures.  Like games :)
> 
> The 6800 GT offers more stock clock speed and 256 megs of DDR3 SGram, 
> which is even more noticeable improvement in performance in those 
> applications.
> 
> This softmod puts the modded 6800 right between the stock 6800 and the 
> GT.  It's a nice step too.

Great information, thanks for the excellent reply!

-- 
If you're not on the edge, you're taking up too much space.
Linux Registered User #327951
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From: Dan C <youmustbejoking@invalid.lan>
Organization: Dunedain
Subject: Re: nvidia 6800
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