Article View: alt.games.doom
Article #92931Re: Doom3..how far without death ?
From: McGrandpa
Date: Sat, 26 Mar 2005 08:09
Date: Sat, 26 Mar 2005 08:09
53 lines
3553 bytes
3553 bytes
"Zork" <zork100@worldnet.att.net> wrote in message news:C2W0e.454535$w62.79041@bgtnsc05-news.ops.worldnet.att.net > In article <DMV0e.39233$8D.9071@tornado.texas.rr.com>, > McGrandpaNOT@NOThotmail.com says... >> >> "Zork" <zork100@worldnet.att.net> wrote in message >> news:2uV0e.7241$cg1.2663@bgtnsc04-news.ops.worldnet.att.net >>> In article <HnT0e.39170$8D.35803@tornado.texas.rr.com>, >>> McGrandpaNOT@NOThotmail.com says... >>>> >>>> "Zork" <zork100@worldnet.att.net> wrote in message >>>> news:ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net >>>>> Have been playing Doom3 for a couple of weeks now, really >>>>> having a good time and enjoying it. >>>>> I save the game on a regular basis, death comes violently >>>>> and often. >>>>> Just curious how far anyone has made it from the very >>>>> beginning without death ? >>>>> Honestly now ! <g> >>>>> Zork >>>> >>>> Ha! Certainly not me! I think I might have gotten the very >>>> first Imp but the one behind me definitely got ME! I was >>>> starting the game over at each death. After my 3rd restart to >>>> the beginning from getting killed somewhere in Alpha Labs I said >>>> to heck with that idea, I ain't that good at ALL! After that, I >>>> really enjoyed myself. Quite a sense of accomplishment *and* >>>> relief when it was finally over :) What a ride! McG. >>>> >>>> >>> Heck....I'm just into the Alpha labs now and got my first grenades. >>> Have NO idea how far along I am, but suspect the road ahead is >>> long and dangerous ! ! >>> Great fun ! >>> Zork >> >> It IS a lot of fun. >> >> BTW, what specs are the rig you're playing it on? >> McG. >> >> I am playing it on a HP 3.2Ghz with ATI 256....LAPTOP...with > the 17" wide screen.(WinXP). No lag,good framerate, no complaints. > (Some of the rooms are REALLY dark, use the flashlight...die ! !) > Z There were some rooms that went "Lights OUT" for just a bit, till the teleporting was done, and some that when they went out they stayed out. Some they stayed on in. The lighting was really varied. Left me with the feeling that there was about to be NO lights, except the glow of firelight. It took me a while to realize that it was supposed to be like this :) McG.
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Path: mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.doom References: <ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <HnT0e.39170$8D.35803@tornado.texas.rr.com> <2uV0e.7241$cg1.2663@bgtnsc04-news.ops.worldnet.att.net> <DMV0e.39233$8D.9071@tornado.texas.rr.com> <C2W0e.454535$w62.79041@bgtnsc05-news.ops.worldnet.att.net> Subject: Re: Doom3..how far without death ? Lines: 55 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <UM81e.35242$Ux.27822@tornado.texas.rr.com> Date: Sat, 26 Mar 2005 08:09:24 GMT NNTP-Posting-Host: 70.114.228.97 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1111824564 70.114.228.97 (Sat, 26 Mar 2005 02:09:24 CST) NNTP-Posting-Date: Sat, 26 Mar 2005 02:09:24 CST Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit