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Article #92860

Re: DOOM 3, LCD monitors, and you

#92860
From: McGrandpa
Date: Tue, 01 Mar 2005 01:35
42 lines
3283 bytes
"Inglo" <ioo@??.ลผลผลผ> wrote in message
news:GxHUd.7905$OU1.3891@newssvr21.news.prodigy.com
> On 2/28/2005 7:06 AM Servo brightened our day with:
>
>> I'm seriously thinking of picking up an LCD monitor (a 19" or 22"
>> Samsung). Would any of you care to wiegh in on your experience with
>> LCDs? How do games like DOOM and UT look and work with them? I've
>> read in the past that there's a noticable lag with some models. Any
>> input would be helpful.
>
> The only thing I notice is a little funkiness when Doom 3 gets
> "really" dark (I know it's dark all the time but some places are
> darker than others).  It's hard to describe, but you sort of start
> seeing the LCD screen rather than what's rendered.
> This can be cured for me usually by just sitting up straight so that
> you're sitting more correctly in the viewable area arc of the
> monitor, I have a tendency to slump down in my chair when playing
> games, my LCD screen has got me to improve my posture.
>
> I have a Sony 17" DVI monitor, it's great except for this one damn bad
> pixel.   Having 1 bad pixel is worse than having more, because if you
> have more they'll actually replace the monitor.
>
> It's a 16 ms monitor, all of the common complaints, e.g. ghosting,
> I've had none of.
>
> Get a DVI capable monitor whatever you do.  A lot of the less
> expensive LCD monitors are VGA only, which is silly.  If you've got a
> halfway decent and recent video card you've got a DVI out on it.

1 dead pixel.  I sure hope it's out near an edge somewhere Steve. 
That's gotta be irritating.  I guess I've really been very fortunate 
man.  I managed to buy three LCD monitors with no dead pixels before I 
even heard of "dead pixel"!  Yeah, i bought em, got em home, set em up 
and bang, great image and auto adjust etc.  Beautiful.  I heard about 
"dead pixel" problems about the time I did buy this third one, the 
Envision.  It's not the best for games, or movies, but it isn't *bad*. 
If there's fast movement with high contrasting edges/lines, then you see 
the ghosting pretty well.   That's 26ms total response time, vs 16 
total.
For Doom3 and HL2, I didn't really notice it.
McG. 
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