Article View: alt.games.doom
Article #92860Re: DOOM 3, LCD monitors, and you
From: McGrandpa
Date: Tue, 01 Mar 2005 01:35
Date: Tue, 01 Mar 2005 01:35
42 lines
3283 bytes
3283 bytes
"Inglo" <ioo@??.ลผลผลผ> wrote in message news:GxHUd.7905$OU1.3891@newssvr21.news.prodigy.com > On 2/28/2005 7:06 AM Servo brightened our day with: > >> I'm seriously thinking of picking up an LCD monitor (a 19" or 22" >> Samsung). Would any of you care to wiegh in on your experience with >> LCDs? How do games like DOOM and UT look and work with them? I've >> read in the past that there's a noticable lag with some models. Any >> input would be helpful. > > The only thing I notice is a little funkiness when Doom 3 gets > "really" dark (I know it's dark all the time but some places are > darker than others). It's hard to describe, but you sort of start > seeing the LCD screen rather than what's rendered. > This can be cured for me usually by just sitting up straight so that > you're sitting more correctly in the viewable area arc of the > monitor, I have a tendency to slump down in my chair when playing > games, my LCD screen has got me to improve my posture. > > I have a Sony 17" DVI monitor, it's great except for this one damn bad > pixel. Having 1 bad pixel is worse than having more, because if you > have more they'll actually replace the monitor. > > It's a 16 ms monitor, all of the common complaints, e.g. ghosting, > I've had none of. > > Get a DVI capable monitor whatever you do. A lot of the less > expensive LCD monitors are VGA only, which is silly. If you've got a > halfway decent and recent video card you've got a DVI out on it. 1 dead pixel. I sure hope it's out near an edge somewhere Steve. That's gotta be irritating. I guess I've really been very fortunate man. I managed to buy three LCD monitors with no dead pixels before I even heard of "dead pixel"! Yeah, i bought em, got em home, set em up and bang, great image and auto adjust etc. Beautiful. I heard about "dead pixel" problems about the time I did buy this third one, the Envision. It's not the best for games, or movies, but it isn't *bad*. If there's fast movement with high contrasting edges/lines, then you see the ghosting pretty well. That's 26ms total response time, vs 16 total. For Doom3 and HL2, I didn't really notice it. McG.
Technical Details
Message-ID:
<pFPUd.87$SE2.70@fe2.texas.rr.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!fe2.texas.rr.com.POSTED!not-for-mailReferences:
<KrGUd.4502$DW.2631@newssvr17.news.prodigy.com> <GxHUd.7905$OU1.3891@newssvr21.news.prodigy.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!fe2.texas.rr.com.POSTED!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.doom References: <KrGUd.4502$DW.2631@newssvr17.news.prodigy.com> <GxHUd.7905$OU1.3891@newssvr21.news.prodigy.com> Subject: Re: DOOM 3, LCD monitors, and you Lines: 44 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 Message-ID: <pFPUd.87$SE2.70@fe2.texas.rr.com> Date: Tue, 01 Mar 2005 01:35:17 GMT NNTP-Posting-Host: 70.114.229.237 X-Complaints-To: abuse@rr.com X-Trace: fe2.texas.rr.com 1109640917 70.114.229.237 (Mon, 28 Feb 2005 19:35:17 CST) NNTP-Posting-Date: Mon, 28 Feb 2005 19:35:17 CST Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit