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Article #89264

Re: What's better, Doom3 or Halo?

#89264
From: Blahguy
Date: Wed, 13 Oct 2004 02:45
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"Bludger" <bludger@nomail.com> wrote in message 
news:416a68ff$0$2964$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> In terms of gameplay I enjoyed Halo for the outdoor missions and the 
> freedom of driving / flying - especially flying the Banshee.  I really 
> hated the claustrophobic Flood levels and the utterly repetitive Library 
> levels.
>
> Doom 3 is like one big combination of both of these levels with the added 
> "bonus" of not being able to use both a light and a weapon at the same 
> time; yes I have downloaded the mods, but they only work on the pistol, 
> shotgun and machine gun.  The upside is that the graphics are the best I 
> have ever seen and, when combined with the excellent sounds, the suspense 
> of disbelief is complete.
>
> In terms of hardware, the graphics card I upgraded to (ATI 9600 XT) in 
> order to play Halo struggles a little with Doom 3.  If you have a lesser 
> card then you should be prepared to fork out at least AS$300 for a card 
> that can do the job and possibly more if you want to play Doom 3 on Med - 
> High settings.
>
>
> "Jackie" <j@nospam.com> wrote in message 
> news:2pn0ptFne90cU1@uni-berlin.de...
>>I was going to get one of these games.  Which do people think is the best 
>>single player one and the best multiplayer one?
>>

    Halo SP is a lot more fun IMHO, vehicles, varied environments, the AI 
isn't too bad and none of the battles have a scripted outcome. The marines 
gave me a good laugh with their banter also. (Hated the voice over girl as 
well, Cortana?) The characters had some personality.
I didn't mind the Library levels as they didn't go on forever. I quite liked 
the scenario as well.
MP is OK, can use vehicles as well, but the maps could be better and there 
is a tendency for some players to rocket/Fuel pod gun (not available to you 
in SP) whore which gets annoying.

    Doom3 started well very atmospheric, I didn't find the flashlight 
switching too bad, only in a couple of places where it was very dark, but 
even on veteran level I rarely died during normal gameplay and only 3 or 4 
times (on average) against the bosses.
Because most of the labs looked the same it became tedious and quite 
annoying at times, which meant you weren't "scared", just waiting for the 
next imp to appear. So basically it becomes a shoot-em-up. I found Hell 
disappointing, fairly generic castle-ruins-and-horned-skulls approach to the 
decor.
I found the weapons kind of bland, they didn't even have a good sound to 
them (odd complaint I know), and I thought id failed to capitalize on the 
enemies at their disposal, that is you never seemed to fight more that 2 
types of enemy at one time.
It started out with you having visions, and there was a good moment where 
you exit a lift and you see a pair of eyes in a dark corner that sink into 
the floor, so you rush over with shotgun at the ready, but there is nothing 
there... then those kind of details just disappear as you progress.
Haven't played MP so can't comment.

It's probably not fair to compare the games directly, Halo is more of an 
adventure than Doom3 is. Doom3 is every id game you ever played, as they 
never seem to stray far from the same themes or imagery (I could swear they 
recycled sounds from Q2). There is a storyline in there, but I couldn't tell 
you much about it, except a sketchy outline. I was wondering who all these 
people were that were being talked about at the end of the game, the only 
person I could identify (but not by name) was the doctor. With Halo I knew 
much more about events and characters.

Maybe try renting both then deciding which one to buy.
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From: "Blahguy" <z@z.z>
Newsgroups: alt.games.doom,alt.games.halo
References: <2pn0ptFne90cU1@uni-berlin.de> <416a68ff$0$2964$5a62ac22@per-qv1-newsreader-01.iinet.net.au>
Subject: Re: What's better, Doom3 or Halo?
Date: Wed, 13 Oct 2004 10:45:52 +0800
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