Article View: alt.games.doom
Article #88Re: Cheat keys for Doom
From: mi... Eu-Ming Lee
Date: Thu, 06 Jan 1994 23:19
Date: Thu, 06 Jan 1994 23:19
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1469 bytes
dja...@odie.santarosa.edu (Dane Jasper) writes: >So how the heck do people work these things out?? Have they got no lives, >and just type stuff to see what happens, or was there some leak of info >from ID Games? Or did they hack these out of the code itself? I'm >curious... Basically, it's fun. It's a game outside of the game. After you finish the game, try and hack it or build a utility for it. And yes, it takes a person with too much free time to do this. So the people who do this tend to be slacker/hacker types in high school who can breeze by their classes. (I still find the civilization map editor my roommate and I wrote in 1990 circulating on local BBS's.) Ming -- Eu-Ming Lee mi...@interaccess.com "i showed this girl my stitches "she said she had some too "she said she thinks she'll start a rock band too." - Throwing Muses
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!news.ans.net!mailhost.interaccess.com!interaccess.com!ming From: mi...@interaccess.com (Eu-Ming Lee) Newsgroups: alt.games.doom Subject: Re: Cheat keys for Doom Date: 6 Jan 1994 17:19:34 -0600 Organization: The second InterAccess INN server Lines: 22 Distribution: usa Message-ID: <ming.757898247@interaccess.com> References: <CJ4FMB.D8q@microsoft.com> <1994Jan6.120156.8009@nic.csu.net> NNTP-Posting-Host: home.interaccess.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit