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Article #87568

Re: Pipes and crates

#87568
From: the kraken
Date: Mon, 16 Aug 2004 02:00
35 lines
2032 bytes
On Sun, 15 Aug 2004 23:59:04 GMT, during a swim through the cold
waters of comp.sys.ibm.pc.games.action, i happened upon the crew of
Ajay Tanwar <ajtanwar@yahoo.com>:

>Taj Mahal <nospam@nospam.com> thought that a good way to threaten
>somebody was to light a stick of dynamite, then call the guy and
>hold the burning fuse up to the phone and say: 
>
>> Heh,
>> 
>> Why stop there?  Almost every FPS out there has a hard-on for
>> warehouses and crates (wooden at that!) stacked all over the
>> place. 
>
>Except for Serious Sam. The interview that Old Man Murray had with 
>Croteam was hilarious.
>
>http://www.oldmanmurray.com/features/74.html
>
>"It warms my heart that you don't know what crates are."

That's hilarious!

Erik: Hmmm.  Water planet, Ice planet, Lava planet, and Cyber planet.
Maybe we should drop this subject.  Do you plan on having any crates
in the final game?

Roman: If I got this crate word, you mean vehicles. Yes, we plan to
have space crate in last game section where you aproach Sirius city
and the Mental's palace. 

Erik: It warms my heart that you don't know what crates are.
--
salutations, mat
np: the exploding hearts - busy signals
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From: the kraken <mattchu@northwestSPAMBEGONEconcerts.commie>
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.doom
Subject: Re: Pipes and crates
Date: Sun, 15 Aug 2004 19:00:26 -0700
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