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Article #87406

Re: Doom 3? Oh Dear....

#87406
From: Keanu
Date: Sat, 14 Aug 2004 20:23
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>Melmoth wrote in message <1092492711.26922.0@nnrp-t71-03.news.uk.clara.net>...
>Sorry lads, I'm not trolling here, but having been involved in the industry
>for longer than I care to remember, I can't recall a more lifeless, jaded,
>STALE and soulless piece of product ever being released by a major. Even the
>highly vaunted graphics seem vaguely blocky and unconvincing, and this is on
>a P4 3.4ghz and a 6800 Ultra. A tech demo with very little tech...
>
>Praying for HL2 to come through.
>
>Cheers,
>J

I can understand your first impressions very well. Melmoth.
Most textures on various 'insignificant' objects are average at best,
but eventually you don't care much about these, as everything else start
to happen and shadows and coloured lighting start to blow you away.
I'm running on a plain radeon9800Pro and I see wonders with the lighting.

One of the biggest flaw of this game is the original gamma settings.
I happen to have an EXCELLENT monitor with Diamondron tube,
even with that I had to set  gamma to 1.4 ... But that made a dramatic
change on my later game impressions.

Even on a good monitor; Try a gamma of at least 1.2.. I recommend
r_gamma  "1.4"

If you happen to have a Triniton tube, or an excellent  Iiama monitor,
then just make sure the gamma is high enough.
Some are stuck with 'VALUE' monotors and will have trouble getting
enough brilliance to the Doom3 screen.. There is another setting to
boost even further..  I think the values are 1,2,3,4... ?.. But too much will wash<
away the colors.. Use only if Gamma is not enough. I don't need this one,
but people stuck with bargain monitors might need to.

r_lightscale

I too have lots of experience in 3D gaming; This game is not at its
best when you just begin;and until you fix the gamma properly..

If you are honest, you will try again.
Regards.
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From: "Keanu" <NOSPAM@NOSPAM.NOSPAM>
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Subject: Re: Doom 3? Oh Dear....
Date: Sat, 14 Aug 2004 16:23:19 -0400
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