Article View: alt.games.doom
Article #86418Re: doom3 or farcry
From: Mark Jeffries
Date: Sun, 08 Aug 2004 15:35
Date: Sun, 08 Aug 2004 15:35
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> It also was designed to recapture the origional feel of the earlier games. I disagree completely, Doom 3 is trying to create an interactive horror movie with fewer but harder monsters while Doom 1&2 were about shitloads of monsters on screen at once for you to blow away. :-)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!wns13feed!worldnet.att.net!63.223.4.70!c01.usenetserver.com!news.usenetserver.com!fe42.usenetserver.com.POSTED!93cdda07!not-for-mail From: "Mark Jeffries" <fdsdf@fsdfsdf.com> Newsgroups: alt.games.doom References: <2nmjsbF2a5foU1@uni-berlin.de> <ohycnWGHtYdX2IvcUSdV9g@ptd.net> Subject: Re: doom3 or farcry Lines: 8 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1441 Message-ID: <0LrRc.34058$gi5.4149@fe42.usenetserver.com> X-Complaints-To: abuse@usenetserver.com X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly. NNTP-Posting-Date: Sun, 08 Aug 2004 11:35:24 EDT Date: Sun, 8 Aug 2004 16:35:29 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit