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Article #86396

Re: WTF? Doom3 rocks!

#86396
From: Ian
Date: Wed, 11 Aug 2004 20:26
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"gorak" <nooo@nooo.it> wrote in message news:<B7dSc.124421$5D1.6196889@news4.tin.it>...
> 
> When you study movie direction, the first thing that they teach about fights
> is thet evry fight should be different (avoinding "boring risk"), and the first tip they give you is
> "use the environment" but in doom3 the rooms are all the same, so this tip
> don't work.
> 


The only thing that keeps the fights interesting is that the enemies
are some of the smartest we've seen.  The only thing predictable about
them is that they WILL advance on you (except for some of the ones
carrying rifles or chain guns).  Within that parameter you can't guess
where they will go, making especially the ones that fight up close
harder to kill than they might otherwise be.

The more I play and talk about this game, the more it's flaws become
apparant.  It's still good.  Better than the overwhelming majority of
games I have played, and I don't think that opinion will change. 
Still, it's Final Fantasy 7 all over again.  It looks great.  It's not
at all bad, but it's not everything it was supposed to be.

Half-Life 2, rock my world!
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From: andy_christ@yahoo.com (Ian)
Newsgroups: alt.games.doom
Subject: Re: WTF?  Doom3 rocks!
Date: 11 Aug 2004 13:26:32 -0700
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