Article View: alt.games.doom
Article #86394Re: WTF? Doom3 rocks!
From: gorak
Date: Tue, 10 Aug 2004 23:46
Date: Tue, 10 Aug 2004 23:46
20 lines
2248 bytes
2248 bytes
> > The first apparition of the pink demon was great...I hope it does > > not become repetitive in the rest of the game. > > Apparition of the pink demon? Must have missed that. The thing know as pinky demon... the first time you meet it is very "oppressive", you feel in trap and you don't know how strong it is. It's like a movie shot. I was aspecting a game full of that sequence... They keep talking about a "movie quality graphics" but the don't think to make a "movie quality game".I mean they created doom3 as a game but this time they had all the cards to make a interactive movie. I'm not talking about adventure or hours of story talling dialogues, but "movie style action sequence". When you study movie direction, the first thing that they teach about fights is thet evry fight should be different (avoinding "boring risk"), and the first tip they give you is "use the environment" but in doom3 the rooms are all the same, so this tip don't work. I know that is simpler find 4 repetitive level designer then a creative director but I think this is the future of videogames.
Technical Details
Message-ID:
<B7dSc.124421$5D1.6196889@news4.tin.it>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!tiscali!newsfeed1.ip.tiscali.net!news-out.tin.it!news-in.tin.it!news4.tin.it.POSTED!not-for-mailReferences:
<BpSdnaZejf8svIvcRVn-iA@comcast.com> <Y3uRc.114534$5D1.5748047@news4.tin.it> <51b1a42d.0408101452.6597a1d8@posting.google.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!tiscali!newsfeed1.ip.tiscali.net!news-out.tin.it!news-in.tin.it!news4.tin.it.POSTED!not-for-mail From: "gorak" <nooo@nooo.it> Newsgroups: alt.games.doom References: <BpSdnaZejf8svIvcRVn-iA@comcast.com> <Y3uRc.114534$5D1.5748047@news4.tin.it> <51b1a42d.0408101452.6597a1d8@posting.google.com> Subject: Re: WTF? Doom3 rocks! Lines: 22 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <B7dSc.124421$5D1.6196889@news4.tin.it> Date: Tue, 10 Aug 2004 23:46:41 GMT NNTP-Posting-Host: 82.48.240.107 X-Complaints-To: "Please send abuse reports to abuse@tin.it and technical notifications to newsmaster@tin.it" X-Trace: news4.tin.it 1092181601 82.48.240.107 (Wed, 11 Aug 2004 01:46:41 MET DST) NNTP-Posting-Date: Wed, 11 Aug 2004 01:46:41 MET DST Organization: TIN MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit