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Article #86217

Re: Doom 3 isn't very good

#86217
From: Highlandish
Date: Mon, 09 Aug 2004 08:04
63 lines
3941 bytes
Quoth The Raven "deimos" <deimos@localhost.net> in
2nkpsaF1vt2qU1@uni-berlin.de
> Jonathan wrote:
> > Aftr being WOWed by the graphics for the first couple of hours, I
> > gradually come to the realization that Doom 3 isn't very good after
> > all.
> >
> > It looks superb but it's let down badly by the gameplay.  There's
> > absolutely no AI and the level design is horribly repetitive
> > (endless netal corridors).  Monsters run straight at you out with
> > no attempt to hide or stalk or take cover, which is fun for a
> > couple of hours but then gets old very quickly.  It's way too dark
> > which doesn't really make the game any more scary.
> >
> > As for the story, forget it.
> >
> > Purists might say "Hey, this is Doom, what did you expect?"  Well,
> > something, ANYTHING original might have been a start.  The original
> > Dooms were great for their day but apart from the occasional
> > nostalgia kick, who wants to play them anymore?
> >
> > I really think id missed the boat on this one, and it seems as
> > though they were unsure of their direction.  Perhaps they wanted to
> > keep the game true to the original, but what was fun 10 years ago
> > isn't very much fun anymore.  The final chapter on pure twitch-shot
> > games was written by Serious Sam 2.  Id has gone back and tried to
> > write a belated appendix, but it's just too late.
> >
> > While the early reviews are predictably glowing, I'm guessing that
> > over the next few weeks it's going to be a case of the Emperor's New
> > Clothes.  If this game hadn't been called Doom 3, people would have
> > praised its graphics but would likely have largely ignored it.
> >
> > That's my 2 cents worth, I'd be interested to hear what you guys
> > have to say.
>
> I think D3 was meant more to be an experience, like a movie (beginning
> and definite end) than a branching story based game.  The levels have
> generally one set path you can take to the end, and I think that's
> rather nice for a change.
>
> I myself am kind of tired of the "rat in a maze" type arena maps and
> junk we've been having in so many games.  I like the original Doom
> style (even though in the original game's later episodes there were
> maze like levels, but for the most part, things were fairly linear, a
> maze in the middle, door at the end).
>

I look forward to a zombie game like dawn of the dead (original) with
lumbering hordes of unstoppable undead zombies that home in on you when your
in their line of sight. no AI needed, all in normal streets in normal homes
in suburbia. you have to raid houses to get anything that can be used as a
weapon and seek out clues on how to stop the zombie infection from
occurring, or at least find a cure/antidote so you can survive.

I haven't played silent hill or resident evil, is this anything like what I
want?


-- 
 Neurosis is the inability to tolerate ambiguity. - Sigmund Freud

Take out the _CURSEING to reply to me
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From: "Highlandish" <ckreskay_CURSEING@dodo.com.au>
Newsgroups: alt.games.doom
Subject: Re: Doom 3 isn't very good
Date: Mon, 9 Aug 2004 18:04:09 +1000
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