Article View: alt.games.doom
Article #86088Re: orginal doom mod with new graphics...
From: Grieve
Date: Fri, 06 Aug 2004 18:51
Date: Fri, 06 Aug 2004 18:51
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"goodygood11" <mont29zag@yahoo.com> schrieb im Newsbeitrag news:7d119e231a5017581427651a5f555db5@localhost.talkaboutgaming.com... > i dont know, its going to be hard, to go from a 2-d shooter to a top of the > line best ever 3d life like experience.... that would be quite a > conversion, and unless its the company i dont think that something like > that will be coming out. > Doom wasn't a 2-D shooter at all, it was the first game for PC that gave an overwhelming 3D experience. It was just not absolutely true 3D, it was something like 2.5D, because no rooms could be exactly above other rooms, and the monsters and objects were flat sprites. Even with the unmodified Doom engine clever mappers found ways to make true 3D bridges and floors. Was a bit of a hack, but it worked.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!newsfeed01.chello.at!newsfeed.utanet.at!newsfeed01.highway.telekom.at!newsreader01.highway.telekom.at!not-for-mail From: "Grieve" <xtoon@tacheles.de> Newsgroups: alt.games.doom References: <I%MQc.19959$wC3.7794@okepread07> <7d119e231a5017581427651a5f555db5@localhost.talkaboutgaming.com> Subject: Re: orginal doom mod with new graphics... Date: Fri, 6 Aug 2004 20:51:35 +0200 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Lines: 21 Message-ID: <4113d34e$0$33100$91cee783@newsreader01.highway.telekom.at> NNTP-Posting-Host: M272P025.adsl.highway.telekom.at X-Trace: 1091818318 newsreader01.highway.telekom.at 33100 62.47.201.249 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit