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Article #86060

Re: seta image_cacheMegs "xx"

#86060
From: M.W.H
Date: Fri, 06 Aug 2004 08:46
43 lines
2253 bytes
Documented fully at < http://ucguides.savagehelp.com/Doom3/FPSVisuals.htm >

You must set image_cacheMinK to a higher value

HTH

M.W.H

"Robin S." <lasernerd@hotmail.com> wrote in message
news:fyAQc.31349$Jq2.1555825@news20.bellglobal.com...
> On the planet doom forums,
>
> http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1438663&p=1
>
> a poster recommends setting the "seta image_cacheMegs "xx"" to a higher
> number for better performance. I set it higher and didn't see any
> difference.
>
> However, the setting above it is "seta image_useCache "0"" Do I need to
set
> this to "1" to use the cacheMegs setting? I tried setting it to "1" but
the
> game crashes after trying to load menus on startup.
>
> My important specs are:
> Athlon 2500+
> Asus A7V8X-X mobo
> 768MB PC2700 DDR RAM
> Sapphire Radeon 9200 Pro 128MB 4.9 beta cat drivers
>
> I'm getting a solid 15fps for demo1 at 800x600 resolution and this does
not
> change when I change any settings other than the resolution. I adjusted
the
> cacheMegs and it benchmarked the same 15fps.
>
> Thoughts?
>
> Regards,
>
> Robin
>
>
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Subject: Re: seta image_cacheMegs "xx"
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