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Article #86041

Re: Doom3 for Linux (doom3 sucks)

#86041
From: Raymond Martineau
Date: Wed, 15 Sep 2004 23:47
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On Tue, 14 Sep 2004 22:43:33 +0300, Sir Robin <sir@robsku.cjb.net> wrote:

>On Sun, 15 Aug 2004 12:28:56 +0100, PAUL SUTTON <ZEN14920@ZEN.CO.UK>
>wrote:
>
>>meanwhile Perhaps as so many people here are saying doom3 sucks, there 
>>is NOTHING to stop you learning stuff like c, C++ assembler etc and er 
>>write your own world class games.
>
>I think this is unfair to say. I mean, I don't have to create a new OS
>to have a right to say that windows sucks and one doesnt have to build
>a new car to have a right to say that ford sucks (if that's their
>opinion, I have nothing against ford).

In a way, I'm finding that as technology advanced, it is genearlly a bit
easier to write how games should work. Give a programmer a prefab rendering
enging, and he'll have a fairly simple game within a few months, followed
by a more refined implementation a few months later.  

The only problem would be the graphics, and even then, graphics don't have
to be very excellent to be world-class.  (See how far Coutner-Strike is
today, even without the most advanced rendering system.)
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From: bk039@freenet.carleton.ca (Raymond Martineau)
Newsgroups: alt.games.doom
Subject: Re: Doom3 for Linux (doom3 sucks)
Date: Wed, 15 Sep 2004 19:47:21 -0400
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