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Article #857Re: nazi reference in doom????
From: sk... David Sarcastic
Date: Sun, 09 Jan 1994 07:40
Date: Sun, 09 Jan 1994 07:40
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Bruce Sterling Woodcock (ster...@netcom.com) wrote: > Someone ought to show this guy a copy of Wolfenstein 3D... he'd probably > have a heart attack. > I also think it's funny that random acts of violence with pentagrams and > satannic symbols are okay, but swastikas are right out. > Rich: Get a life. It's just a game. Get over it. They had a place in Wolf3D...it made sense, you were in a castle *destroying* nazis. But there's no reason for it in Doom, which is why it's a little disconcering. -- .........1.11.21.1211.111221.312211.13112221.1113213211.31131211131221......... .wash...rinse...agitate...explode...DIE!!! - Dishwasher, _Ghost in the Machine. ...dave sklar \ sk...@minerva.cis.yale.edu \ "i just grin as i walk" - bboys...
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usenet.ins.cwru.edu!nigel.msen.com!yale.edu!news.yale.edu!sklar From: sk...@minerva.cis.yale.edu (David Sarcastic) Subject: Re: nazi reference in doom???? Message-ID: <1994Jan9.074055.17472@news.yale.edu> Sender: ne...@news.yale.edu (USENET News System) Nntp-Posting-Host: minerva.cis.yale.edu Organization: Yale University X-Newsreader: TIN [version 1.2 PL2] References: <NEVES.94Jan8231740@ballard.cs.colorado.edu> <sterlingCJCpEE.8nD@netcom.com> Date: Sun, 9 Jan 1994 07:40:55 GMT Lines: 18 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit