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Article View: alt.games.doom
Article #82300

Re: Doom III multiplayer

#82300
From: Ook
Date: Mon, 21 Oct 2002 18:07
49 lines
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"Ook" <ook@nospam@emberts.com> wrote in message
news:MiOdndIcSfYs1C6gXTWcpg@giganews.com...
>
> > >> Learn from the competition?!? ID invented multiplayer. Doom
> > >> was the first game with both Deathmatch and co-op
> > >> multiplayer.
> > >>
> > >> --
> > >
> > >What does that have to do with anything? The sales figures and the
number
> of
> > >running servers speak for themselves, it doesn't really matter who
> invented
> > >what.
> > >
> >
> > My point is that ID don't need to learn from the developers
> > of Half-Life because ID are the one who taught all the
> > others how to do it.
> > --
> > Hajaj�
> > ha...@webhiker.remove.dk
> >
> > Boycott the 2008 Olympics
>
> ID couldn't have taught Valve - Valve did something ID never did - like I
> said, the sales and number of servers speaks for themselves - Half-Life
> online when where Q3 never went. Looks like their proteges outshone the
> mentors ;)
>
>

Gee, that made a lot of sense, didn't it? :)

Half-Life has done what Q3 didn't do - there are around 20,000 HL servers,
and Q3 has never enjoyed that kind of popularity. Maybe ID did teach Valve,
but Valve learned a lot more then what ID taught them, and Valve has gone
further then ID has gone. The protege has outshown the mentor.

Tomorrow is another story. Valve has been sitting on their laurels and has
not been willing to move into the 21st century. Half-Life server admins are
shutting down their severs and leaving the fold. The arena is ripe for the
Next Big Thing. UT2003 shows promise, but I doubt it will be The Next Big
thing we are waiting for. They concentrated too much on eye candy and not
enough on game play, I think UT2003 will do about as well as UT did - good,
but it's not likely to have 20,000+ servers running anytime soon. Doom3
might be The Next Big Thing, we will have to wait to see.
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From: "Ook" <ook@nospam@emberts.com>
Newsgroups: alt.games.doom
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Subject: Re: Doom III multiplayer
Date: Mon, 21 Oct 2002 11:07:23 -0700
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