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Article #666Re: Registered version question
From: rrw... Richard Ward
Date: Wed, 12 Jan 1994 02:05
Date: Wed, 12 Jan 1994 02:05
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2100 bytes
In article <alaricCJ...@netcom.com> ala...@netcom.com (The Renaissance Man) writes: >ento...@mindvox.phantom.com (HeadBanger) wrote: >] s...@wpi.WPI.EDU (Scott Streeter) writes: >] > Is there a way to continue on and keep all your >] > equipment without cheating? >] >] Nope. Thats the part that sucks. You start all over again, with that >] shitty pistol > >I agree, this really sucks. Particularly given that the *scenario* says >you go directly from each episode to the next, you should be able to >keep the goodies and ammo you've expended so much blood, sweat and >adrenaline to accumulate. It's not like it's going to ruin the game or >anything. >-- > Alaric Tekiahyn > ala...@netcom.com Okay, here's what you do. Write down your current stats right before you end the game. Then you start a new game on the next episode. Save the game at once and quit. Run DoomEdit and change your stats to match those at the end of the last game. Ta-da! But, this is cheating. :) Richard +----------------------------------------------------------------------------+ | "The box...you opened it. We came. It's a means to summon us - Cenobites. | | Explorers in the further regions of experience. Demons to some, angels to | | others. ... No tears please. It's a waste of good suffering." - Pinhead | | rrw...@netcom.com | +----------------------------------------------------------------------------+
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!darwin.sura.net!sgiblab!rtech!amdahl!netcomsv!netcom.com!rrward From: rrw...@netcom.com (Richard Ward) Subject: Re: Registered version question Message-ID: <rrwardCJHv5w.6E3@netcom.com> Organization: Netcom Online Communications Services (408-241-9760 login: guest) References: <SS.94Jan7170722@wpi.WPI.EDU> <yNyyFc11w165w@mindvox.phantom.com> <alaricCJHoLu.J6u@netcom.com> Date: Wed, 12 Jan 1994 02:05:55 GMT Lines: 32 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit