Article View: alt.games.doom
Article #511Re: 1-3 Secret Exit
From: n1... Steve d Meuse
Date: Thu, 06 Jan 1994 17:44
Date: Thu, 06 Jan 1994 17:44
22 lines
1576 bytes
1576 bytes
In article <1994Jan6.1...@emba.uvm.edu>,
Stephen J. Fortner <sfor...@moose.uvm.edu> wrote:
>In episode one, level 3 "Toxin Refinery", there is a hidden corridor just
>behind the sqaurish toxic waste pit you see just as you begin the level.
>I've gotten in using no clipping, and then played through to the secret
>exit that takes you to "Military Base." IS THERE A WAY TO DO THIS
>WITHOUT NO CLIPPING? The map suggests there is a ramp under the toxic
>waste, but I can't seem to find any switch that would make it come up.
>Also, you might be familliar with a secret door in a stairway to the left
>that looks down into the secret area. It opens only halfway, and again,
>one needs no-clipping to get through. Any advice appreciated!
Yes there is,
If you go to the right, you have no choice without a key, there
are 2 sets of staircases after the big metal door, the one that is on the left.
When you go up the stairs, you can hear a door opening, if you run straight up and to the left, there is an elevator to help you out.
n1...@world.std.com
Technical Details
Message-ID:
<CJ7yLr.9xM@world.std.com>Path:
mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!europa.eng.gtefsd.com!uunet!world!n1jfuReferences:
<1994Jan6.161432.5237@emba.uvm.edu>Show Full Headers
Complete Article Headers
Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!europa.eng.gtefsd.com!uunet!world!n1jfu From: n1...@world.std.com (Steve d Meuse) Subject: Re: 1-3 Secret Exit Message-ID: <CJ7yLr.9xM@world.std.com> Organization: The World Public Access UNIX, Brookline, MA References: <1994Jan6.161432.5237@emba.uvm.edu> Date: Thu, 6 Jan 1994 17:44:14 GMT Lines: 24 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit