Article View: alt.games.doom
Article #386Re: Recording Doom Game
From: sama... Sean Matheis
Date: Thu, 06 Jan 1994 09:29
Date: Thu, 06 Jan 1994 09:29
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1746 bytes
rob...@netlab.cba.hawaii.edu (Robert Chu) writes: >In an earlier post someone recorded these commands to record a doom game to >a lmp file... >The pertinent commands to do this are: >doom -wart [1-3] [1-9] -skill [1-4] -record [filename] >doom -playdemo [filename] >doom -nodraw -timedemo [filename] >Ex. > doom -wart 1 1 -skill 4 -record demo1 > doom -playdemo demo1 > doom -nodraw -timedemo demo1 >Demo files use a default extension of .lmp. You don't need to include >an extension. >The first command line runs properly as I go directly into doom, but once I >exit no file is created. Am I to end at a certain point in the game? do I >have to save? Is exiting the proper way to record the file? You need to either finish the level or die for the file to be written - I *think* this is in the FAQ :) On a side note: Hank, you are a god. Thanks for compiling that beast :) -- ************************************************************************** Sean A. Matheis sama...@tortilla.engr.ucdavis.edu Starving Students at UCD Fiat Lux! **************************************************************************
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!agate!library.ucla.edu!news.ucdavis.edu!tortilla!samathei From: sama...@tortilla.engr.ucdavis.edu (Sean Matheis) Subject: Re: Recording Doom Game Message-ID: <samathei.757848548@tortilla> Sender: use...@ucdavis.edu (News Administrator) Organization: University of California, Davis References: <robert.35@netlab.cba.hawaii.edu> Date: Thu, 6 Jan 1994 09:29:08 GMT Lines: 33 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit