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Article #266

Re: Any plans of porting DOOM to Mac?

#266
From: dis... D.I. Seah
Date: Sat, 08 Jan 1994 20:02
39 lines
3157 bytes
In article <1994Jan8.1...@ultb.isc.rit.edu> peg...@ritvax.isc.rit.edu writes:
>You're missing the entire point.  If you'd take a look around once in a while,
>you'd notice that Macs are being used for high-end graphics and graphics
>[snip]
>of 512K) to get 16 bit color.  IBM PC's are now getting into the graphics area
>just as much as macs, and programs such as photoshop are now being ported to
>IBM.  Why do you think these programs started on the mac in the first place? 
>If you still think Mac's are for computer novices, try telling that to the
>thousands of graphic design and illustration studios that use macs to complete
>a majority of thier work.  Face it, IBM's and Mac's were built for two
>different purposes.

Of course they were...the original PC was a through-and-through business
machine as the world knew it in 1979. That was 80-column text displays
and Lotus 1-2-3. The original Mac was designed for integrated graphics-based
productivity applications....the "computer appliance" that everyone would
want. That was in 1983 (I'm not talking public unveiling dates, btw)

That was then.

Today, the machines are very comparable. Today's PCs are built for graphics.
That is one of the intentions of VL-bus. Today's PCs are still built for
expandability, which is why they have been able to transform themselves from
text-based beasties into graphic blasters that cost half the price of a
comparable Mac system. High-end graphics, which the Mac used to dominate
exclusively, started to migrate to the PC around 1992. And the thousands of
graphic design and illustration studios that you mention have started to
take notice. More and more service bureaus have started offering
direct-from-PC output services. Design magazines have taken a second look at
the PCs...what they care about is the applications and cost. If you can get
the same applications on a platform that has graphics four times faster with
twice as much memory for half the cost right out of the box...heck. Maybe
Windows doesn't suck quite as much...  I just care about the software I can
run. The PC scene changed in late 1992 to become a real viable graphics
alternative. VESA local bus standardized, slew of 2nd-generation graphics
accelerators, bigger HDs and monitors standard, new sound cards, plus the
DX2/66 processor combined to create a very formidable system. 
-- 
Dave Seah (dis...@ultb.isc.rit.edu, PCCD...@aol.com)
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From: dis...@ultb.isc.rit.edu (D.I. Seah )
Newsgroups: alt.games.doom
Subject: Re: Any plans of porting DOOM to Mac?
Message-ID: <1994Jan8.200246.29742@ultb.isc.rit.edu>
Date: 8 Jan 94 20:02:46 GMT
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