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Article #260

Re: Any plans of porting DOOM to Mac?

#260
From: jo... Jonathan Gwynne
Date: Thu, 06 Jan 1994 13:01
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In article <HAGSTROM.9...@al-burro.mit.edu> hags...@athena.mit.edu (Paul A Hagstrom) writes:
>Subject: Re: Any plans of porting DOOM to Mac?
>From: hags...@athena.mit.edu (Paul A Hagstrom)
>Date: 6 Jan 1994 16:11:57 GMT

>wo...@gibbs.oit.unc.edu (Der Walvater) writes:

>>Perhaps when MACs get a larger installed base, and a real joystick port 
>>instead of a makshift ADB port solution, REAL and AFFORDABLE wavetable 
>>synthesis, and 16 bit sound on an affordable machine, then ID would 
>>probably support it.

>I really doubt sound is a big issue; after all, you can play DOOM on a PC
>without a soundcard.  (And with a PC, there are so many soundcards you have
>to try to support!)  And even if the Mac does lack what you would call "Real
>and Affordable wavetable synthesis," (which I don't believe), its out-of-the-
>factory sound configuration is _certainly_ adequate to reproduce the awful
>out-of-the-factory sound of DOOM on a PC.

>On top of that, there is a perfectly good play mode on PC DOOM for either
>keyboard only or mouse+keyboard.  Why is the joystick an issue?  It sounds
>to me like you were more interested in flaming the Mac generally than being
>helpful.

>I'd be interested in seeing a DOOM port to the Mac as well.. what is the
>official standpoint on this?  (There's something vaguely DOOM-like, or
>Wolf3D-like called "Pathways into Darkness", but from what I gather it looks
>pretty primitive when compared to DOOM)

> -Paul Hagstrom
>  hags...@mit.edu

>(PS- sorry about the funny followup.. I didn't have the original message to
> respond to for some reason.  If you didn't notice, wonderful).

Seems to me like there was a little PC flaming in there for you to gripe too 
loud abut Mac flaming...  Anyway, I suspect that the reason that Doom won't be 
ported to the Mac is the same reason it wasn't written for Windows...  Also, 
for all of Apple's marketing brilliance, the Mac is still a tiny fraction of 
the PC market (around 15% last I heard) and so it seems to also be a question 
of demand...  I'd like to see an OS/2 version of Doom but I'm not holding my 
breath.
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Subject: Re: Any plans of porting DOOM to Mac?
Message-ID: <jong.3.000D04A3@wonderware.com>
From: jo...@wonderware.com (Jonathan Gwynne)
Date: Thu, 6 Jan 1994 13:01:00
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