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Article #2526Badass observations *SPOILERS*
From: mil... Neal W. Miller
Date: Fri, 21 Jan 1994 18:30
Date: Fri, 21 Jan 1994 18:30
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1744 bytes
I dunno, but the big badass in Inferno! was kinda disappointing. At the end of game two, I had a blast <drumm riff> dodging behind those huge blocks to avoid having a rocket fly down my gullet, but in the third game, there's no way you can possibly see much of the enemy without being under constant bullet fire. I managed to beat it through a fluke... It was almost around a corner from me, but it thought it could hit me, so I just fired about 18 rockets at it's barely visible right side, and finished it off with the plasma gun. I used wt100 to view the beastie up close... Was it just me, or does it resemble a bud guy from the "Teenage Mutant Ninja Turtles" cartoon? Anyone else? Also, I don't think I ever found the secret level in game three... If anyone can tell me what level I shold search, and roughly where on the map it is, I'd appreciate it. -- ------------------------------------------------------------------------------ Neal Miller | Rensselaer Polytech. | "This Side Up - Not Plummet Please!" mil...@rpi.edu | Troy, NY 12180 | - the box for my Taiwanese CPU fan ------------------------------------------------------------------------------
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!europa.eng.gtefsd.com!uunet!noc.near.net!usenet.elf.com!rpi!millen3 From: mil...@rebecca.its.rpi.edu (Neal W. Miller) Newsgroups: alt.games.doom Subject: Badass observations *SPOILERS* Date: 21 Jan 1994 18:30:27 GMT Organization: Rensselaer Polytechnic Institute, Troy NY, USA Lines: 20 Distribution: world Message-ID: <2hp703$p3a@usenet.rpi.edu> NNTP-Posting-Host: rebecca.its.rpi.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit