Article View: alt.games.doom
Article #1953Random DOOM notes
From: rrw... Richard Ward
Date: Mon, 17 Jan 1994 06:41
Date: Mon, 17 Jan 1994 06:41
25 lines
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1670 bytes
Just some random thought about DOOM that have been bouncing around my skull.
(Listed in noe paticular order)
1: There is only ONE bitmap for a dead enemy. This only become apparent
when all you can see is a room of imp anuses.
2: Flame throweres sound like fun but:
a) Imp, Demons, Specters, etc... would probably be imune to the flames
b) The tanks of fuel would be VERY vunerable to Imp fire
c) Would firing it a close range hurt you, too?
3: Why can't we push the cans into neet configurations
4: Aren't the graphics wonderful?
5: Is it my imagination, or have 486 motherboard sales gone up since Dec. 10?
Anyway, back to killing evil creatures.
+----------------------------------------------------------------------------+
| "The box...you opened it. We came. It's a means to summon us - Cenobites. |
| Explorers in the further regions of experience. Demons to some, angels to |
| others. ... No tears please. It's a waste of good suffering." - Pinhead |
| rrw...@netcom.com |
+----------------------------------------------------------------------------+
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Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!decwrl!netcomsv!netcom.com!rrward From: rrw...@netcom.com (Richard Ward) Subject: Random DOOM notes Message-ID: <rrwardCJrH8L.6A8@netcom.com> Organization: NETCOM On-line Communication Services (408 241-9760 guest) Date: Mon, 17 Jan 1994 06:41:08 GMT Lines: 26 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit