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Article #1946Re: Doom & VGA-TV -- anyone tried it?
From: mi... Michael John Ellis
Date: Mon, 17 Jan 1994 19:25
Date: Mon, 17 Jan 1994 19:25
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sim...@cs.washington.edu (David Simmons) wrote: >Has anyone tried to get DOOM to work with a VGA to TV converter, preferably >a cheap one like the $129 Game Blaster from ADC? How well did it work? > >DOOM on a 27" TV should give new meaning to "ULTRA VIOLENCE" k did it on a 31" TV> I also ran my gravis output into the surround-sound processor for TRUE excitement. comments: - it was awesome - on a tv that large, you really start seeing doom is very low-res. Shame. how about a 640x480 version of the engine id? (vesa mode?) Say you SELL that one. could boost sales? BTW I used the S-VHS input to the TV. normal input would probably be worse. - Surround sound tends to mess you up, since the processor "plays" with the directions the sound comes from. it still rocks though. - keyboard seems a bit out of place when you play in such an "arcade" setting. my 2 cents, MikeE
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!yale.edu!yale!gumby!destroyer!sol.ctr.columbia.edu!howland.reston.ans.net!darwin.sura.net!gwu.edu!not-for-mail From: mi...@gwis.circ.gwu.edu (Michael John Ellis) Newsgroups: alt.games.doom Subject: Re: Doom & VGA-TV -- anyone tried it? Date: 17 Jan 1994 14:25:13 -0500 Organization: /usr/lib/news/organi[sz]ation Lines: 28 Message-ID: <2heomp$21d@gwis.circ.gwu.edu> References: <1994Jan17.033119.25009@beaver.cs.washington.edu> NNTP-Posting-Host: 128.164.140.37 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit