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Article #1607

idNews: help w/ v1.2 & UNIX ports

#1607
From: d... David Taylor
Date: Fri, 14 Jan 1994 08:36
76 lines
4211 bytes
Howdy.  Long-time, no write.  Actually, did write, but post, she no get
posted.  So again, a post but with slightly newer stuff, but mostly the
same if it already got to your site somehow.

help us test v1.2:

  On ftp.uwp.edu:/pub/games/id is a file called testv12.zip.  It is a
  small test program which contains the sound library used in Doom
  v1.2.  Please download it and test, especially if you have a card
  which was not behaving in v1.1.  It now supports PAS-16,
  SB-compatibles using the ES488 chip, and SB's at IRQ 2.  Keep in mind
  when testing it on PAS stuff that you need your IRQ at 7 or below (I
  do not think this is the default).  Sorry, but it's a limitation of
  DOS4GW.

  Please mail me at d...@idsoftware.com if you've tested this, and for
  few other reasons, please.  Something about posting makes me an
  e-mail target for the next several days.  If you've got some Doom
  bug or other problem/question, please mail he...@idsoftware.com.  I'm
  supposed to be doing Jag stuff and am having a wee-bit of trouble
  when I get bunches o' mail.  Thanks!  (No offense to those who've
  mailed- I like mail, just can't afford the time right now)

v1.2 status:

  The serial and modem-specific stuff is finished and being tested a
  bit right now.  We want to do a little more testing for a few days
  before releasing v1.2.  Please don't ask for specific dates.  They're
  no fun.  Besides, Usenetters are the first to learn everthing anyway-
  promise!  Betcha dollars-to-donuts that Hank will beat me to the
  punch.  ;)

On UNIX ports:

  I would do ports to different UNIX platforms if the right platforms
  were given to us on indefinite loan (that doesn't mean forever- it
  just means I don't know when we'd be finished with it).  Depending on
  my familiarity with the platform (Sparc & RS/6k is very high- others
  low), I can probably get Doom ports done for them within a couple of
  months.

  Example machines: all w/ 32Mb min and enough disk space for the
  operating system, gcc binaries, all online development docs available,
  and about 50 Mb for doom development space.  A Sparc 10, an
  RS/6k x40 or better, an HP Snakes (*), or an SGI Iris (*).  Note
  that I'm not sure of the exact model that'd be appropriate
  for the latter two, mainly because I do not know which are
  slightly-more-powerful-than-the-norm models.

  Probably won't consider fringe flavors.  Want to reach an audience as
  long as I'm going to put the effort on this.  No, we won't be
  releasing source code which is why we'd need the machine on loan.
  We can't justify the cost of purchasing those machines due to (lack
  of) market size.

  If interested and serious, contact me soon, and we can talk details.
  Can't afford the time to port it to many platforms as I'm busy on the
  Jag port.  However, can get a couple done in a reasonable time.

Shameless plug for Something Completely Different:

  If you're a college undergraduate student of any nationality, know
  English, know C/C++, are a damn hot coder, and have two hot coder
  friends, apply to the 1994 International Programming Contest being
  held in Austin, Texas by the local IEEE CS Chapter in March.  Send
  e-mail to bin...@npc.ece.utexas.edu.  Hurry, 'cause they're only
  accepting 16 teams.

  It's a fun contest format where the coder writes a program to control
  a player in a (very sweet) net game.  The prizes this year include
  three 486's to the winning team.. big :)'s

  Will be crashing it along w/ other game coder types- besides being
  cool, it's a yummy scouting opportunity.  Hope to see you there!

	=-ddt->
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From: d...@huey.cc.utexas.edu (David Taylor)
Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action
Subject: idNews: help w/ v1.2 & UNIX ports
Date: 14 Jan 1994 02:36:09 -0600
Organization: id Software
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