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Article #1488

Re: How to distribute modified stuff for registered version ?

#1488
From: bki... Bill Kirby
Date: Fri, 14 Jan 1994 18:48
20 lines
1480 bytes
In article <CJKsn...@noose.ecn.purdue.edu> schu...@schenectady.ecn.purdue.edu (Scott R Schuricht) writes:
>When a map editor comes out, and other utilities (like for Wolf) for DOOM
>are out how are the modified levels going to be distributed between people?

Here's the system I came up with, although I don't have my editor working
just yet:

My editor will output a .DU (DOOM Utilities) file which contains only
the things you changed in the .WAD file.  You can then install this into
a registered version .WAD file using a little command line utility called
DUINST.EXE  When I modify a .WAD file I don't erase anything, I just add
to it.  This will allow you to restore any modified .WAD file just by
running RESTORE.EXE on it.

So to distribute any changes, you include the .DU file and the DUINST
and RESTORE programs.

--
Bill Kirby
bki...@netcom.com
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References: <CJKsn5.HCp@noose.ecn.purdue.edu>

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From: bki...@netcom.com (Bill Kirby)
Subject: Re: How to distribute modified stuff for registered version ?
Message-ID: <bkirbyCJMuxn.3AC@netcom.com>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
References: <CJKsn5.HCp@noose.ecn.purdue.edu>
Date: Fri, 14 Jan 1994 18:48:58 GMT
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