Article View: alt.games.doom
Article #1418Re: Help finishing E1L4
From: sc... Scott Amspoker
Date: Fri, 21 Jan 1994 21:06
Date: Fri, 21 Jan 1994 21:06
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1673 bytes
In article <CJoB8...@freenet.carleton.ca> ah...@FreeNet.Carleton.CA (Jeff May) writes:
>In a previous article, tvi...@tartarus.uwa.edu.au (Tim Villa) says:
>
>>Hi all, I'm stuck at the end of level 4 (ep 1) next to the room with the
>>"swastika" (or whatever people think it is). The exit door appears to
>>be on the other side of a ledge which I can't climb or jump to. Is there
>>a button or action that I've missed (most likely) somewhere, and if so
>>could somebody let me know what it is.
>
> Time you took a jump in the muck. It'll sting for a while (unless you
>have a radiation suit on), but the switch you seek is somewhere down
>there. AND REMEMBER: * Save Often! *
Outside the "yellow" door to that room there is a red light panel you must
press to raise the bridge. It's that simple unless you've saved/loaded
the game in which case the bridge will never work because of a bug
(in the shareware version).
--
Scott Amspoker |
Basis International, Albuquerque, NM | [X] NONE OF THE ABOVE
|
sc...@bbx.basis.com |
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mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!uunet!olivea!charnel!rat!mimbres.cs.unm.edu!bbx!scottReferences:
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!uunet!olivea!charnel!rat!mimbres.cs.unm.edu!bbx!scott From: sc...@bbx.basis.com (Scott Amspoker) Subject: Re: Help finishing E1L4 Message-ID: <1994Jan21.210616.12311@bbx.basis.com> Organization: BASIS Int'l, Albuquerque NM USA References: <2h2h42$hop@uniwa.uwa.edu.au> <CJoB8D.HLA@freenet.carleton.ca> Date: Fri, 21 Jan 1994 21:06:16 GMT Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit