🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.doom
Article #103

Monster editor

#103
From: jtu... John Turner
Date: Tue, 04 Jan 1994 22:11
15 lines
1148 bytes
I heard that there was a monster editor for Wlof3d where you could design
your own monster.  Is there something like this for Doom, or if there is
not, is anyone hacking one together?  I know a lot of people would like to
shoot and chainsaw their own "personal" monsters - purple dinosaurs being
the most frequently desired entity to kill that I heard mentioned.


-- 

- John Turner (jtu...@bast.mfg.sgi.com)|Monster Grendel was rather
-Standard disclaimer-   My opinions	|plainish, for breakfast he 
are mine, SGI can't have them		|would simply have a couple 
and I doubt that SGI would want them.	|of Danish...
				      
Technical Details
Message-ID: <CJ4Lnz.BK0@odin.corp.sgi.com>
Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!sgiblab!sgigate.sgi.com!odin!bast.mfg.sgi.com!jturner

Show Full Headers
Complete Article Headers
Newsgroups: alt.games.doom
Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!sgiblab!sgigate.sgi.com!odin!bast.mfg.sgi.com!jturner
From: jtu...@bast.mfg.sgi.com (John Turner)
Subject: Monster editor
Message-ID: <CJ4Lnz.BK0@odin.corp.sgi.com>
Sender: ne...@odin.corp.sgi.com (Net News)
Nntp-Posting-Host: bast.mfg.sgi.com
Organization: Silicon Graphics, Inc.
Date: Tue, 4 Jan 1994 22:11:59 GMT
Lines: 15
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit