Thread View: alt.games.diablo
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Started by ImperiusDamian
Sun, 01 Aug 2010 04:03
Gemstone IV Final: the countdown begins
Author: ImperiusDamian
Date: Sun, 01 Aug 2010 04:03
Date: Sun, 01 Aug 2010 04:03
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Gemstone IV Final will be released in exactly 24 hours! The Beta version has been removed from the download site. (It was buggy as hell anyway!) This evening I fixed a bug where guest monsters were inadvertently spawning in Normal Bloody Foothills, switched up the monster distribution a bit in the Frigid Highlands and Abaddon, and added two cube recipes. These are as follows: Identify tome + Ort + Thul + any normal basic weapon or armour -> exceptional normal item Identify tome + Ko + Lem + any normal exceptional weapon or armour -> elite normal item These recipes will not work on Superior, magic, rare, set or unique items. Also, all the beta test recipes have been disabled. Gemstone IV: 24 hours and counting!
Re: Gemstone IV Final: the countdown begins
Author: ~misfit~
Date: Sun, 01 Aug 2010 10:08
Date: Sun, 01 Aug 2010 10:08
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Somewhere on teh intarwebs ImperiusDamian wrote: > Gemstone IV Final will be released in exactly 24 hours! > > The Beta version has been removed from the download site. (It was > buggy as hell anyway!) > > This evening I fixed a bug where guest monsters were inadvertently > spawning in Normal Bloody Foothills, switched up the monster > distribution a bit in the Frigid Highlands and Abaddon, and added two > cube recipes. > > These are as follows: > Identify tome + Ort + Thul + any normal basic weapon or armour -> > exceptional normal item > Identify tome + Ko + Lem + any normal exceptional weapon or armour -> > elite normal item > > These recipes will not work on Superior, magic, rare, set or unique > items. > > Also, all the beta test recipes have been disabled. > > Gemstone IV: 24 hours and counting! Sweet.... -- Shaun. "Let food be thy medicine" Hippocrates.
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