Thread View: alt.games.diablo
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Started by king
Sat, 25 Oct 2008 17:24
Ok, I wont be a paladin!
Author: king
Date: Sat, 25 Oct 2008 17:24
Date: Sat, 25 Oct 2008 17:24
32 lines
2820 bytes
2820 bytes
Last week. I felt glad that retribution paladin can almost kill anyone if they wish. They has got nerfed a lot, but still powerful. But now, look, they’ve got nerfed again….there has no reason for me to choose paladin: We don't nerf anyone due to public outcry. If we did, there would probably be 1-2 classes left that were even PvP viable. At most seeing a lot of QQ about one class might get us to look at the numbers to see if there is any truth to the matter. However I will say that in this case there were so many people telling us the same thing that it's hard to come up with an explanation for how they can all be wrong and some of the Ret paladins be right. (I say "some" because several Ret paladins admit they were killing stuff to fast.) We collect a lot of data from both Beta and the live servers, and Ret paladins were killing people very quickly and often, especialy at level 70. Even after the nerfs, they are still very good at 70.It's never fun to nerf anyone and we know the boards are going to be on fire for several days when we do it. It's our fault that the imbalance existed in the first place and we needed to take steps to correct it. Players are understandably nervous about the new world order with all of the changes we've made to classes and combat. Most of them, I am confident, want to see balance problems fixed quickly. Is it a “buff”? Holy's dps does seem low and it is something we're discussing, since as you pointed out, other healers got a nice dps boost. Getting a Seal / Judgement system we liked was a more pressing design change, but now we think we can go back and figure out how to help a Holy paladin who wants to do decent dps especially when soloing or when healing isn't needed. Check: www.thecheapwowgold.com for more information about the new changes about paladins.
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