Article View: alt.games.diablo
Article #1347Re: Another Patch bug for Diablo??
From: dsu... David Sugar
Date: Fri, 14 Mar 1997 00:00
Date: Fri, 14 Mar 1997 00:00
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1455 bytes
In article <33275a3e...@news-s01.ny.us.ibm.net>, <arc...@ibm.net> wrote: >On Tue, 11 Mar 1997 11:48:23 -0500, Michael Sweeney ><mike_s...@videotron.ca> wrote: > >>> >At 1 point in time, I had the spell cost for heal spell at 3 mana/heal >>> >for my sorcerer. Now it is costing me almost 23 mana, and I haven't >>> >changed anything, except that I'm a higher level than before. Can >>> >someone explain to me why this has happened? >>> > >>> >-- >>> >---- >>> Do you still have the same LEVEL of SPELL? >> >>This has happned to me as well in single player with my warrior, each >>addional spell level 1 GAIN increases the mana it takes to cast???? it >>should be the opposite, I did not notice if it did this before the >>patch.. > >But it hapens before. They want your mana. > When you increase your heal (or heal other) spell, the cost to cast goes up, and you heal a lot more health points. This is the way this spell works. David
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From: dsu...@bnr.ca (David Sugar) Subject: Re: Another Patch bug for Diablo?? Date: 1997/03/14 Message-ID: <5gbm91$1g8@bmerhc5e.bnr.ca> X-Deja-AN: 225633010 References: <5e6hrk$37d@scapa.cs.ualberta.ca> <3312023c.15856182@news.earthlink.net> <33258CD6.48F@videotron.ca> <33275a3e.1739052@news-s01.ny.us.ibm.net> Organization: Bell-Northern Research, Ottawa Newsgroups: alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit