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Article #544722Re: Multiplayer Connection Fundamentals & Modem Strings
From: joe...
Date: Fri, 11 Jul 1997 00:00
Date: Fri, 11 Jul 1997 00:00
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1252 bytes
On Fri, 11 Jul 1997, slink wrote: > >You can increase your speed and control for any multi-connection with > >the basic fundamentals. > >4 pages of modem strings. Plus more hints and tips, visit my page. > >http://www.nyct.net/~david It probably has strings to turn off error correction. People who do that can get faster modem speed maybe from 24 baud to 28.8 but at the cost of line noise crashing your game. > > > > Who cares in this newsgroup? You're a fine one to talk about > "junkmail". > > Sandra You go girl! :) > > >
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From: joe...@imap1.asu.edu Subject: Re: Multiplayer Connection Fundamentals & Modem Strings Date: 1997/07/11 Message-ID: <Pine.SOL.3.91.970711171020.5089D-100000@general1.asu.edu> X-Deja-AN: 256287279 References: <ED5K55.Bqu@nonexistent.com> <33c690cb.7352802@news.netins.net> X-Sender: joe...@general1.asu.edu Organization: Arizona State University Newsgroups: alt.games.blood,alt.games.civnet,alt.games.command.and.conquer,alt.games.command-n-conq,alt.games.command-n-conq.red-alert,alt.games.creatures,alt.games.descent,alt.games.diablo,alt.games.doom,alt.games.doom.newplayers MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit